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» STA3.2 version
by plug_nickel Wed Oct 18, 2017 1:24 pm

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    STA3.2 version

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    frinik
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    Re: STA3.2 version

    Post by frinik on Mon Jun 05, 2017 2:09 pm

    K_Panther:

    In answer to your question on how to disable AA in Steel Fury I want to ask you why???
    What problem are you having with the AA in game?

    Otherwise check the following entry in the config file:

    //àíòèàëèàñèíã (òèï, êà÷åñòâî)
    aa_type = 2;
    aa_qual = 2;
    //óðîâåíü àíèçîòðîïèè

    If you want the AA disabled make sure the values are set to 0 for each and save.

    I have to say setting AA values like this works very well for me.

    K_Panther

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    Re: STA3.2 version

    Post by K_Panther on Tue Jun 06, 2017 9:03 pm

    As I wrote before, STA 3.1 slows down when aiming. In STA 2.3 there is no. I think it's because anti-aliasing enabled, so I want to turn it off.
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    frinik
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    Re: STA3.2 version

    Post by frinik on Wed Jun 07, 2017 3:03 pm

    Sorry but I am a little sceptical that enabling the AA would slow your game down when using the reticle. anyway I told you how to do it.
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    ggm4me

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    Re: STA3.2 version

    Post by ggm4me on Thu Jun 08, 2017 2:55 pm

    Mr.lockie sir,
    How am I able to get password to AprUpd 2017?
    Please forgive my ignorance for I am new to this.

    dwain7

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    Re: STA3.2 version

    Post by dwain7 on Wed Jun 14, 2017 1:53 am

    You have to make a donation. It is very reasonable. Send a personal message (PM) to Lockie and he will give you the details.

    johnf

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    GMP 4.1 missions not loading....

    Post by johnf on Sun Jul 02, 2017 4:47 am

    Gentlemen,

    I'd like to report an issue with some of the new GMP 4.1 missions introduced in the May Update. A number of these missions are crashing before loading. Shocked Below I've made a list with the % loading at which each mission crashes. I notice all missions except 18 use the same map. Has anyone else had this problem? Any suggestions on how I can fix it?. All other missions in this pack work fine.

    thanks and look forward to your comments / suggestions.

    18. Stay to the death (KV-1s)................98%
    28. Palyonka (Т-34/76/42 STZ)................6%
    29. Bliznovsky (Т-34/76/42 STZ)..............5%
    30. Big Boss (М3 "General Lee")...............5%
    32. Sweet Little R'N'Roller (М3A1/Stuart)....9%
    33. Whole lotta Matilda! (Мк.II "Matilda")....5%
    34. Shot in the dark (Pz.IV/F1)..................6%
    35. Bliznovsky (Pz.III ausf.J).....................6%
    36. Palyonka (Pz.III ausf.J(cz))..................5%
    37. Kabala (Sdkfz 251/10 ausf.C)...............7%
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    Jamrom2

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    Re: STA3.2 version

    Post by Jamrom2 on Sat Jul 15, 2017 9:25 pm

    Did you try applying the 4 gig limit patch to both starter and shell?

    I had the same issues with the same missions until I did this. They all work fine... but I am using STA 2.3 just to be clear.

    JR

    johnf

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    Re: STA3.2 version

    Post by johnf on Tue Jul 18, 2017 7:58 am

    Jamrom2 wrote:Did you try applying the 4 gig limit patch to both starter and shell?

    I had the same issues with the same missions until I did this.  They all work fine... but I am using STA 2.3 just to be clear.

    JR

    Hi Jamrom2, thanks for your reply. Yes I applied the 4 gig patch and have for some time since I've been playing this game. It turned out to be a bug with STA 3.1 for that group of missions only. Most of those missions use the same polygon. Lockie has now fixed it and they all work fine.

    Aragorn

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    Re: STA3.2 version

    Post by Aragorn on Fri Sep 01, 2017 12:20 pm

    As soon as I get my game running and played some scenarios, I would like to be part of this project.

    Aragorn

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    1234567test

    Post by Aragorn on Thu Sep 07, 2017 6:35 am

    I'm going to install 3.2 this weekend, can't wait. That T-34/85 looks absolutely stunning! I will buy that too for sure.

    Aragorn

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    Re: STA3.2 version

    Post by Aragorn on Thu Sep 07, 2017 2:47 pm

    I've installed 3.2. Everything seems fine so far, apart from one problem. When I install a winter weather mod and try to start a mission I get the following message"

    Exception core:
    001: Error initialization program.

    EDIT: To my shame I found out that I was using the wrong winter mod. I've changed it and everything works fine now!
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    lockie
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    Re: STA3.2 version

    Post by lockie on Sun Sep 10, 2017 10:24 am

    Pz.I ausf.A is getting closer and will be included in the next update  applause happy flag
    It is completely a brand new unit. A similar unit in the game it is T-38 (Soviet side), though this tank had a skill to swim and was equipped with one MG. As I remember T-38 has three personal missions in STA mod.



    I've no idea what the mission will be for this tank. It is a first time for the long period when the unit appear without mission in STA mod. But I know exactly that Deviator has a plans on this tank Wink  bounce Suppose, it'll be 6th Panzer Division, action take place in the summer 1941, Leningrad district or may be Kyiv?
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    lockie
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    Re: STA3.2 version

    Post by lockie on Mon Sep 11, 2017 11:23 am

    Here's Pz.I ausf.A on the final stage to be implemented into STA mod! There will be a simple cockpit equipped with MG-13 and possibly another variant ausf.B will be created also. There is a small trick, if u bind the key "Fire" and "MG fire" on the same key, ie "Enter" then u'll get ability to shoot from both barrels at one moment! Cool Looking forward for Deviator's missions!


    And this is a small, but a very sweetie candy located on the new Panther ausf.A. As u may see two rear fans has ability to rotate during movement! Amazing! bounce Shocked Of course, it doesn't effect the gameplay, but makes the game in common case - more beautiful!
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    Glushak

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    Re: STA3.2 version

    Post by Glushak on Mon Sep 11, 2017 1:00 pm

    masterpiece
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    lockie
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    Re: STA3.2 version

    Post by lockie on Sat Sep 23, 2017 10:25 am

    Here we're with a new unit APC BA-10 with scouts (4x desant). This unit organized as a reconnaissance vehicle, ie to head up the column or execute a personal task like swimming tank T-38.

    New unit has a distinguishing feature - 4x desant as a supporting infantry squad, which u may send forward or leave it to back up the vehicle.

    PS
    Would be nice to implement APC BA-20 equipped with MG 7.62mm. This vehicle used in Khalkhin-Gol(SOV vs JAP) action in the summer 1939.

    Aragorn

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    Re: STA3.2 version

    Post by Aragorn on Wed Oct 04, 2017 8:19 am

    Can't wait for that Panther A. Very nice.
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    lockie
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    Re: STA3.2 version

    Post by lockie on Sun Oct 08, 2017 8:11 pm

    Here we're with SEPTEMBER update 2017 (all previous updates included)  applause  music  gcat

    What's news:

    SEPTEMBER update 2017

    - fixed bug with desant of the tank M3 General Lee
    - re-designed trophy Panther ausf.A with two camo: green and yellow-green (USR side)
    - added new types of the techniks "wreck" (Pz.I/A, ZIS-5A)
    - updated and fixed the next missions:
    1. GMP1.47, N39 Operation "Thunder", 7 July 1941, (KV-2)
    2. Campaign "The Legend of steel", N05, Perekopovka, 7th July 1942 (Т-34/76 STZ)
    3. GMP4.15, N31 Outpost Desert Sands, 26th NOV 1942, (M3/75)
    - added new missions to GMP4.15:
    44. Lebedevo, 14th OCT, 1941, 09:45 (Sd.kfz. 250/1)
    45. Break the WALL! 14th AUG 1941 (Pz.I ausf.A)
    - updated polygon:
    1. sta_kasserine
    - added new units/3d models:
    1. Truck fueltank ZIS-5 (SOV) and his two frameworks
    - completely re-designed 3D model of the truck ZIS-5 (SOV). Added a cargo with camo net and tent
    - fixed bug with Japan truck "type 94"
    - fixed bug with BA-10 crew location
    - added new class "TARGET" with a new icon in the Mission Editor
    - added new unit APC BA-10 + 4x desant
    - decreased collision boxes of some trees to avoid critical bumping
    - added new soldier NKVS (SOV side)
    - ?added new artillery "Signal rocket" (yellow/red/green)
    AUGUST update 2017

    - object "Haystack (west)" became destroyable
    - updated and fixed the next missions:
    1. GMP4.11, N39. TF Abrams, 6th DEC 1944 (M4A1/76 "Sherman")
    2. GMP3.32, N51. Break on through, April 1945 ("Pershing" M-26)
    3. GMP4.11, N32. Sweet Little R'N'Roller, 05.06.42, (М3A1/Stuart)
    4. GMP3.32 N21. Machine Head (Pz.VI "Tiger")
    5. GMP1.47, N4, Jagdpanther over he top!
    6. GMP3.32, N42, "Sahara" M3 General Lee
    7. GMP3.32, 45, Tes, 22nd March 1945, 08:00 (Jagdpanther)
    - updated polygon "Piter01", GMP2.37, mission "Kolobanov firearms"
    - added a simple cockpit to the tank M4A1/76
    - added object "Sack wheat"
    - enabled ATG 76mm F-22(USV) as a separated unit
    - translated into English the mission "Tiger defence", GMP2.37
    - added two new victory melodies for the USA side
    - fixed bug with a shell appearence inside cockpit of the Pz.VI/H1 "Tiger"
    - added new mission to GMP4.1:
    41. The severe August 1941, 20th AUG 1941 (BT-5)
    42. Chase the "Emka", 20th AUG 1941 (GAZ M-1)
    43. Seppelevo, 20th AUG 1944 (SdKfz 251/10)
    - fixed the quantity of the barrels at Sd.Kfz 7/1
    - fixed driver's gunsight at Sd.kfz 250/10
    - fixed gunsight of the Jagdpanther
    - added new tank Pz.I ausf.A (and his destroyed framework)

    Special thanks to Geoweb35 for his great videos with STA's missions!

    The main features of the update are the new GER "tank" Pz.I ausf.A and updated 3d model of the APC SdKfz. 250. Both units presented with a personal missions! bounce
    44. Lebedevo, 14th OCT, 1941, 09:45 (Sd.kfz. 250/1)
    45. Break the WALL! 14th AUG 1941 (Pz.I ausf.A)
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    geoweb35
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    Re: STA3.2 version

    Post by geoweb35 on Sun Oct 08, 2017 9:58 pm

    great news thumbsup

    johnf

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    Re: STA3.2 version

    Post by johnf on Mon Oct 09, 2017 3:39 am

    very nice & great work cheers applause

    Txema
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    Re: STA3.2 version

    Post by Txema on Mon Oct 09, 2017 5:48 pm

    Hi Lockie !

    Very nice work, thank you !!

    Just two little things:

    - If I download "6.3. aspect_21-9_STA3.2_v.1.4" I get a file that seems to be corrupt (or with the password changed). Have you changed the password for that file?

    - If I download "6.2. aspect_16-9_STA3.1_v.7.2" I get a file named:

    aspect_16-9_STA3.2_v.7.0a.rar

    Is it the intended file or an old version (7.0a) uploaded by mistake?

    Thanks for your help !

    Txema
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    lockie
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    Re: STA3.2 version

    Post by lockie on Mon Oct 09, 2017 6:37 pm

    - If I download "6.3. aspect_21-9_STA3.2_v.1.4" I get a file that seems to be corrupt
    Check out PM!   present

    - If I download "6.2. aspect_16-9_STA3.1_v.7.2" I get a file named:
    aspect_16-9_STA3.2_v.7.0a.rar
    Oops! My bad. Fixed!  cheers2

    Kumando

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    Re: STA3.2 version

    Post by Kumando on Wed Oct 18, 2017 9:00 am

    If i donate will i get all the following updates for free?
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    plug_nickel

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    Re: STA3.2 version

    Post by plug_nickel on Wed Oct 18, 2017 1:24 pm

    Kumando wrote:If i donate will i get all the following updates for free?
    Hey, Kumando
    Send PM to lockie cheers

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    Re: STA3.2 version

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