May 2017

MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    

Calendar Calendar


    Cobblestone road

    Share
    avatar
    lockie
    TSF Member
    TSF Member

    Posts : 3478
    Join date : 2014-07-24
    Age : 50
    Location : Ukraine, Kyiv

    Cobblestone road

    Post by lockie on Thu Feb 12, 2015 9:17 pm

    First try to implement "cobblestone pavement".


    Secondary try.
    avatar
    kapulA
    TSF Member
    TSF Member

    Posts : 204
    Join date : 2014-07-29
    Location : Split, Cro

    Re: Cobblestone road

    Post by kapulA on Sun Feb 15, 2015 1:38 am

    Imho, the first one looks better, for a lack of a better word. There's just something off about the second set silent
    avatar
    frinik
    TSF Member-Golden Feather
    TSF Member-Golden Feather

    Posts : 1336
    Join date : 2014-07-27
    Age : 60
    Location : Abu Dhabi-UAE

    Re: Cobblestone road

    Post by frinik on Sun Feb 15, 2015 4:36 am

    The first one looks modern like they do it now in front of houses in housing developments. The second one looks more ancient, Roman-type...
    avatar
    lockie
    TSF Member
    TSF Member

    Posts : 3478
    Join date : 2014-07-24
    Age : 50
    Location : Ukraine, Kyiv

    Re: Cobblestone road

    Post by lockie on Thu Feb 19, 2015 6:26 pm

    This is a modification of the first variant, which was made by will73. It looks fine, but doesn't suit, coz we need to regenerate all polygons to take necessary effect.


    So, the variant with with texture replacing is not working properly.
    It is before generation


    after


    There is still ability to use second variant.

    Sponsored content

    Re: Cobblestone road

    Post by Sponsored content


      Current date/time is Tue May 23, 2017 11:30 pm